![]() Fisher sticks to the shadows, diving from cover to cover, and uses pipes to hunt, and sneak his way through multiple missions that take place in various locations around the world. Calmed down? Good, then we shall continue.įor the most part, the gameplay is the tightest the series has seen. Series purists may also be pleased at the news that Ironside was behind the scenes offering advice to Johnson, and is himself pleased with the young actor’s performance. ![]() Replacing the legendary Michael Ironside was never going to be an easy job, and Johnson has taken it in his stride, giving us a more ‘human’ interpretation of Fisher. I’d like to take a moment to commend Johnson on his performance as Fisher. The only downside being the story’s anticlimactic ending I actually had to search online to make sure my copy hadn’t bugged out. With returning faces to the team, a couple of new comers, and one I wasn’t expecting at all, there is enough here to keep it interesting. It’s fairly standard Splinter Cell plot, but there are enough twists and turns to keep it interesting. Taking place sometime after the events of Conviction, Blacklist sees Sam Fisher, now voiced by series new comer, Eric Johnson, reluctantly taking charge of the newly formed Fourth Echelon in order to stop the Blacklist, a series of attacks on America orchestrated by a terrorist group known as The Engineers. Ubisoft have taken this into consideration with Splinter Cell: Blacklist, and have managed to create a game that feels like a perfect mix of series high point Chaos Theory and black sheep Conviction, blending them together with a storyline worthy of the Tom Clancy name, and adding some mechanics the series has never seen before, Splinter Cell: Blacklist is not only a great addition to the franchise, but can easily sit next to Chaos Theory as one of the series greats. It was a great game, but it didn’t really feel like Splinter Cell. The emphasis this time was to be the hunter, not the hunted, and the gameplay was adapted as such. ![]() ![]() ![]() In 2010 Ubisoft released Splinter Cell: Conviction, a game that had seen four years of development hell, in which it had been scrapped at least once, and finally emerged as something drastically different from the games that came before it. ![]()
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December 2022
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